I'm Evert de la Ferté

Graduated in Game Development, and recently also in Software Development! Throw me a problem, and I won’t shy away from it. I have seen and solved plenty. Interested? Contact me!

About Me

Developing with a passion, and learning with eagerness

I started out with game development due to being interested in coding and gaming. Here I discovered my passion for coding and developing. I knew I had to pursue this. Having completed my game development course, I decided to continue learning more. 

I decided to study software development to broaden my knowledge in programming and creating software from start to finish. Having now finished both studies, I can say that this is the best choice I made in deciding what work I want to do.

My love for learning won’t stop at these two studies. I am planning on continuing with a master in artificial intelligence. I find this a very interesting area of work and have had my own share of experience here.

The goal for my professional career is to work on ethical AI solutions that help and solve complex problems. A great example I always use is the potential of AI in healthcare.

Where I specialize in

The following are my core areas where I specialize in. These represent the focal points of my professional pursuits. However, my proficiency extends beyond these primary domains, encompassing a broad spectrum of frameworks, technologies, and diverse subjects. This versatility enables me to adapt to and excel in various technological environments.

Artificial Intelligence
Software development
Game development

My Portfolio

Explore some of the projects I am most proud of.

Work Experience

Intern cloud & AI developer
Marinminds | Workum, Netherlands
February 2023 – January 2024

During this internship I developed a cloud environment in AWS that enables a smooth development and maintenance cycle of machine learning applications. Within this environment I created a machine learning model that makes a forecast of the future battery degradation, also known as the Remaining Useful Life, of the batteries on yachts. This is done using the Long Short-Term Memory algorithm.

Call center agent
2Contact | Haarlem (remote), Netherlands
February 2023 – September 2023

I Worked as a call center agent, where I called for VodafoneZiggo, a Dutch telecommunication company. Here I worked in the retention department where I received incoming calls and tried to retain customers and sell existing products.

Intern full-stack developer
UMCG | Groningen, Netherlands
February 2021 – February 2022

Full-stack intern at the UMCG hospital in Groningen. Here I worked on the development of an application that supports doctors in training to become specialists with the help of planned events. In this application, which is now used in the hospital, doctors and the like can add scenarios and play those same scenarios for themselves or groups of students. A scenario contains events that may contain information and/or questions. These scenarios create an active learning approach which helps students, doctors in training, and doctors to maintain knowledge and learn more efficiently.

Intern serious games game developer
Mediaheads | Heerenveen, Netherlands
September 2017 – July 2018

Here I mostly worked on the development of a serious game that helped young kids with disabilities learn about objects, colors, letters and numbers. I worked in the Unity game engine, and worked on almost all aspects of the game.

Education​

Bachelor in Software engineering
Minor in IT management
Hanze University of Applied Sciences | Groningen, Netherlands September 2018 – January 2024
MBO Game Development
Regionaal Opleidingen Centrum (ROC) Friese Poort
Drachten, Netherlands
September 2015 – July 2018

Stay In Touch

For any inquiries or collaboration opportunities, please don’t hesitate to reach out. Your message is important to me, and I look forward to connecting with you. Contact me directly to explore how we can work together.

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