Time runner
Timerunner is game I developed in a game jam where ‘time’ is the central theme. In this game you try to escape from a black hole which is forcing you in through its strong gravity. While you try to escape with all your might, you have to dodge incoming astroids which infortunatiliy couldn’t escape the black holes strong pull. But be carefull! The closer you come to the black hole, the more time will distored and the bigger the time difference will be with your home base.
So dodge the astroids and don’t get too close. I don’t need to tell you twice that you can’t get pulled in all the way!
Tags: Unity, C#, photoshop, OOP